THE TOOLKIT

Make room for
your best work.

Tools for creative work, game development, and the files behind it all. Less time wrestling with the workflow. More room for what matters.

Illustration of grid cells generating terrain, water, trees, and a building

SliceForge World Editor

In development

Paint a symbolic tile grid, preview a generated 2.5D/3D scene, and playtest the same world. The map-authoring surface in SliceForge Studio.

Explore World Editor

BUILD SOMETHING GOOD

Your next idea.
Our kind of challenge.

Work with the studio