INDEPENDENT TOOLS & GAME STUDIO

Less friction.
More possibility.

We build tools that get out of your way.
For creative work, everyday workflows, and play.

Thoughtful by nature. Built to make a difference.

THE STRATEGIC SLOTH WORKSHOP 01 / ∞
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Our glasses-free sloth mascot swinging through a low-poly forest
MAKE SOMETHING
A little less busywork.
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Made for play.Designed with intention.
Strategic Sloth
TOOLS. WORLDS. POSSIBILITIES.
Small studio. Full-picture thinking.

Creative & desktop tools ✳ Game UI & UX ✳ Interactive experiences

01 / BUILT FOR THE WORK

Good tools.
More room to create.

Practical solutions to the small things
that slow big ideas down.

In developmentSliceForge World EditorPaint a grid. Preview a world. Playtest what you build.

GAME UI PACKS / COMING NEXT

Give your game
a language of its own.

Original interface packs from Strategic Sloth.
Thoughtful screens. Consistent components.
The small details that make play feel right.

A new collection in planning. These are visual direction studies; packs are not available to purchase yet.

MEET THE TOOL BEHIND THE WORKFLOW

Have a direction already? Meet SliceForge.

Arrange editable screens, refine component states, and export assets and layout data for your game’s implementation.

Explore SliceForge
Tell us what your game needs
THE FREE WORKBENCH

A small tool for the task at hand.

16 browser-based utilities for sprites, UI, colors, exports, and audio. No account required.

Browse free tools
FROM THE STUDIOSLICEFORGE / COMPOSE
A science-fiction game interface arranged in the SliceForge workspace
Behind every screen, a system.

Layouts, component states, and the details that make an interface work.

Explore the work ↗

02 / THE STUDIO MINDSET

Serious about craft.
Always up for play.

Strategic Sloth is an independent studio founded by Remi Couture. We bring game UI, development tools, and interactive ideas together under one roof.

From HUDs and menus to engine handoffs, nearly 20 years of game UI experience shapes how we build. SliceForge and Focusrail support game production. DriveDeck organizes your working files. NarriaFlow gives authors space to shape a story. Different workflows, the same care for the person using them.

Get to know the studio ↗
Independent by choiceBuilt from experience

03 / WORLDS IN THE MAKING

A world to enter.
A legacy to leave.

Games & experiments ↗

OUR GAME · NORMANDY, 1066 · COMING TO STEAM

Norman Ascension

One life ends. Your House continues.

An online multiplayer medieval life and dynasty RPG set in a persistent shared world. You begin as an unknown eighteen-year-old with modest means and a name few remember. Work, trade, serve a patron, break the law or practise your faith. Marry, raise an heir, and continue as your successor when your character grows old and dies.

Travel between Norman towns, trade at markets, cook and craft, buy a horse and hire an escort. Meet other players in town, regional and trade chat, exchange letters, join player-run factions, and marry between Houses. Wealth, holdings and consequences pass to the next generation, and your House Chronicle records the story.

In developmentAn internet connection is required to play
Battle scene · in-engine footage, work in progress. Press play to load.

04 / A LITTLE STUDIO, OFFLINE

Art worth taking
off the canvas.

Bold back prints. Little creatures.
A world of detail for your everyday.

Explore the merch (opens in a new tab)

From our SliceForge collection.
Shop and check out on Fourthwall.

THE LEARNING LIBRARY

Make room for what’s next.

Free articles, practical creator tools, and books for independent work. Explore one topic at a time, at your own pace.

Explore Learn →

BUILD SOMETHING GOOD

Your next idea.
Our kind of challenge.

Work with the studio ↗